high_on_daylight: (What?!)
There isn't much known with certainty about the young woman known by such titles as the Dark Evangel, High Daylight Walker, Kitty, Tidings of Woe, Puppet Master... Look, the important thing is, she's earned a lot of titles the long, slow, very hard way. And probably had a lot more just kind of assigned to her - accomplishments of other people attributed over time to the blonde-haired, stuck-as-a-ten-year-old vampiress. Pointedly, she'll usually rattle off an entire chain of titles if given the opportunity, specifically trying to convince people that a significant part of what's said about her is false... Without specifying what is false.

Evangeline would be the first to tell you that immortality sucks... But she also has enough to live for that she works to preserve her lifespan. She's a Dead Apostle vampire, and has been for, by her count, nearly a millenium. Strangely, she seems to be very much in control of her need for blood - there are very few known examples of her having killed someone by draining their blood. (Part of this is simply that Evangeline doesn't wish to kill people - or make them "immortal" like her. Part of this is simply that if they survive her bite, they're vulnerable to most of her more powerful magics.)

She's a long-term target of the Burial Agency, but is generally considered lower-priority since she's actively less threatening to humankind than most of their sort - particularly the Dead Apostle Ancestors, whom she personally abhors for some reason. She has even helped the Burial Agency hunt Dead Apostles down in some cases.

---

Evangeline, normally, is frankly rather lazy, pursuing and mastering one mortal hobby after another while keeping more of the older ones in practice. It's uncertain to most what wish has inspired her to enter the Holy Grail War this time around. (Her maid, Sakuya Izayoi, knows that Evangeline just wants her "default" body to be the kind of twentysomething she uses magic to disguise herself as sometimes. Seriously. That's it. Then again, you'd probably want similar if you'd been ten years old for centuries.) Pointedly, she seems less interested in winning per se, and more interested in messing with the other Masters in the tournament.

Her often subtle magics, rather focused on manipulating the minds and even bodies of her foes (when she doesn't just use ice magic to freeze them), clash with the overt, grand-scale magics of her summoned servant - a summoning-based Caster with his own motivations and goals. Her plan is to take control of the Ryuudou Temple with her own powers, while Caster's summoning magics control the Forests - then storm the Park to control the second Grail nexus, while relying on the Church's rule of being neutral ground to prevent anyone from holding the third.

Her secondary, less obvious scheme, is to have a cross-section of Fuyuki citizens under the power of her magic, giving her a spy network and possibly other resources to use. It is very possible (and I'd like to play it out) that she will bite and take control of NPC friends of other Masters... Or even one of the Masters themselves (at which point she'd most definitely take their seals - meaning this would only occur if a Master is eliminated and wishes to play this out). Pointedly, though, the only people she views as fair game to kill are the Servants. She will freeze you in a block of ice, but she will also make sure doing so doesn't kill you. (It's very probable she's set this rule for herself so that the Church has less reason to target her. It's also probable that she's doing so to put a limit on what powers she can use, so that her opponents have a sporting chance.)

Pointedly, centuries of investments and clever legal manipulations mean that Evangeline actually has a lot of money stashed away in a variety of places. However, she's brought very little with her to Fuyuki - she's clearly planning to scoot out of town as soon as the game's over for her.

---

As a highly-trained vampire, Evangeline lacks most of the standard vampire weaknesses. Her visage reflects in a mirror properly, she's perfectly fine in daylight, she's not obsessed with counting (though she does get a little obsessive about her hobby of the moment...), and she stepped into Fuyuki Church without problems on her initial tour of the city, indicating that holy symbols don't do much to her. Garlic and leeks, however, while not technically repelling her, are rather overpowering to her senses. And it's probable a stake to the heart would kill her - but frankly that'd kill most people, undead or otherwise, so it's not that unusual.

Evangeline has two signature methods of controlling people. One is when she bites them - this allows her to keep a loose read on their senses, and to take control of them at any time. When she's taken active control of someone, it's rather obvious by the slight glow in their eyes and their strange happy smile. Freeing someone from this influence is easy enough magic, and Evangeline can also flat-out release someone at will.

In a pinch, she can also use magical strings to grab someone and move their body like a puppet - also quite obvious. Most people assume she has more subtle magics - like the stereotypical hypnotic gaze - as well.

More importantly, she can turn into a swarm of bats to avert injury, can fly under her own magical power... And has spent a century practicing Aikido, a martial art specifically suited to besting opponents much larger than her. It's actually her preferred way to fight, when she gets the chance.

---

Things Evangeline's mun wants to have happen:
* Evangeline getting dragged off in an undignified fashion by Sakuya.
* Evangeline being tricked into eating one of Koushuuensaikan Taizan's face-meltingly spicy specials.
* Evangeline getting control of an NPC close to one of the Masters, using it against them - possibly even defeating one that way.
* Evangeline ultimately losing and having to hide in the Church... Without batteries for her Game Boy. ;-;
high_on_daylight: (Dominant)
[Day, night... Like these concepts even matter for Evangeline McDowell. She had work to do, and she'd already figured out a few suitable targets. A couple Omegafriends, a couple independent supers, a couple civilians... Then use all of them to create some petty chaos, see how the others handle. As always, it was more of a test than a serious crime spree.

Perhaps she gets the drop on someone as they take a shortcut. Or just in the dark of night. Or any number of other possible conditions.

Perhaps you even just run into her out and about town, and chat a little without her getting the chance to bite you! It wouldn't be that odd for the Crookston student, after all...]


---

[[OOC: So, I've been kind of slow for the past few weeks, due to a combination of IRL and simple stress. Planning is back here, for those interested. This post is about Evangeline getting victories, for the moment - the chance to give her her comeuppance is coming in time.]]
high_on_daylight: (Quiet)
[OOC]
Backtagging: Go for it!
Threadhopping: Go for it, particularly when it's funny. Coordination is nice, but optional, particularly when it's funny.
Fourthwalling: Evangeline canonically uses video game terms in reference to herself. Fourth-walling wouldn't be a major leap.
Offensive subjects: Nothing in particular.

[IC]
Hugging this character: It may annoy her, but go for it.
Kissing this character: Please only do so if she's in adult form... And be aware that stealing a kiss from her could have consequences.
Flirting with this character: Be aware she'll flirt right back... Also, less of it when she's in her child form, please.
Fighting with this character: Check with me, so that Evangeline knows what power level she's playing at (she holds back against lower-powered foes).
Injuring this character: Go for it! But don't be surprised when she heals disturbingly fast.
Killing this character: Nope. Evangeline's a functional immortal.
Using telepathy/mind reading abilities on this character: Ask case by case... And expect her to troll.

[Evangeline's abilities]

Evangeline, to put it lightly, is kind of hax. Besides ice magic and aikido expertise, Evangeline has two things she does in canon a few times.

She occasionally replaces someone's outfit with something less apropos - two fighters into maid outfits just before they go on stage for example. While her outfits will be more appropriate here, she'll definitely want to pull this on a few heroes of both gender.

More seriously, there's her bite. Like many vampires, Evangeline can bite people and drain their blood. When she does so, she can, at any time after that, trigger a partial transformation in the victim, putting them under her control and significantly enhancing their abilities. Characters with latent superpowers may find them temporarily unlocked, for example. The transformation is not complete - the victims don't become vulnerable to sunlight (though Evangeline can't trigger the transformation while they're in it).

The transformation is easy to reverse, thankfully - any established spellcaster type hero should know the counterspell, though it only works on a willing or unconscious victim. It's not like there's a super-short time limit either - the transformation only becomes permanent two full moons later. (Pointedly, Evangeline actually tends to share the counterspell.) It's also possible for someone who's aware of the bite to get it counterspelled before they are transformed.

Questions to answer:
Want to pull an outfit swap gag at some point?
May Evangeline bite your character during some arc plot?


How am I handling with the vampiress?
Anon on, comments screened.

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Evangeline A.K. McDowell

January 2015

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